Steady Feeling of Progress: From the moment you drop your first El on Act I, you are already making progress towards your BiS runewords.Rune words don't have this issue: new rune words can be added and no adjustment to loot tables is needed because those are just new combinations of items that already exists. In order to add diversity without increasing grinding times, drop rates must go up - generating clutter and destroying the feeling of finding a cool new unique or rare because those are just too common now. Clutter Avoidance: Adding a new item or affix to an ARPG has the side effect of making all other items slightly harder to obtain.Advantage of runes over traditional system: This post is about how D2's rune words, if expanded to encompass all type of items, would solve most of those problems. ![]() From D3 to Wolcen to PoE, the loot system is always one of the features the community more commonly complaint about. Pick any modern day aRPG loot system and the game is plagued with excessive clutter and too generous drop rates that makes grinding feel unrewarding and monotonous. ![]() Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĪRPGs are struggling hard with loot systems.
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